
- BGG rank
- BGG #17,713
- BGG rating
- 7.1
Normandie 1944
- 2 players
- 90–240 min
- Complexity 2.8/5
- 1999

2013
Rules assistance for Normandy 1944: A Bloody Summer
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
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Answers come from the official rulebook, with the page to check.
Normandy 1944: A Bloody Summer is a board game released in 2013 for 2 players. It was designed by Eric Teng and its main mechanics are Dice Rolling and Hexagon Grid.
Normandy 1944: A Bloody Summer is a two players divisional scale wargame, which depict the combats of the Normandy campaign from June to August 1944. It includes two scenarios and one campaign game: - The first scenario covers the drive to Cherbourg, one of the first of the Allies’ objectives. - The second scenario starts at the end of July and covers the great Allied offensives, Goodwood & Cobra - Finally, the campaign game covers all of the operations up to the end of August with the reduction of the Falaise pocket. 1 Turn per week. 6 Kilometers per hex. Normandy 1944 is a new and redeveloped Deluxe version of Normandie 1944 (Vae Victis #27).
Normandy 1944: A Bloody Summer supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
Normandy 1944: A Bloody Summer has a complexity rating of 2.9 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Normandy 1944: A Bloody Summer belongs to these categories: Wargame and World War II. Its main mechanics are Dice Rolling and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Normandy 1944: A Bloody Summer are: Eric Teng. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Normandy 1944: A Bloody Summer as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.