
- BGG rank
- BGG #4,534
- BGG rating
- 6.3
Star Wars: Empire vs. Rebellion
- 2 players
- 60 min
- Complexity 1.7/5
- 2014

Rules assistance for Nostra City: Goodies Cards
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Nostra City: Goodies Cards is an expansion for Nostra City released in 2009 for 3–5 players, 60 minutes per game, and ages 12 and up. It was designed by David Rakoto and Sébastien Gigaudaut and its main mechanics are Variable Player Powers, Auction / Bidding, and Team-Based Game.
Freely distributed at Essen 2009. In French and in English. Contains 6 promo cards : - 2 new turfs, - 2 new caids, - 2 new special cards. Cards can be downloaded here (in french) : http://www.nostracity-thegame.com/images/pdf/cartesbonus.pdf
Nostra City: Goodies Cards supports 3–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Nostra City: Goodies Cards is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Nostra City: Goodies Cards for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Nostra City: Goodies Cards has a complexity rating of 2.7 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Nostra City: Goodies Cards belongs to these categories: Card Game, Negotiation, and Mafia. Its main mechanics are Variable Player Powers, Auction / Bidding, and Team-Based Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Nostra City: Goodies Cards are: David Rakoto and Sébastien Gigaudaut. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Nostra City: Goodies Cards as an expansion for Nostra City. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Nostra City to use it. Check that your edition of Nostra City is compatible, as some expansions were revised between editions.