O'Connor's Offensive
BGG rank
BGG #14,938
BGG rating
6.7

O'Connor's Offensive

1985

Rules assistance for O'Connor's Offensive

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 180 min
  • 12+
  • Complexity 3.0/5

For 2 players

Rules assistant for O'Connor's Offensive

What would you like to know?

Answers come from the official rulebook, with the page to check.

O'Connor's Offensive is a board game released in 1985 for 2 players, 180 minutes per game, and ages 12 and up. It was designed by Vance von Borries and its main mechanics are Hexagon Grid.

Similar games

About the game

An operational scale game of combat between the Allies and Italians in the North African Desert in World War II. Uses half-day turns, 2 mile hexes, and battalion scale units on a 34x22" map. Published in The Wargamer Magazine number 41. This was one of a series of seven games that all use a common system. The System was called "Battles for North Africa". The other games in the group were Decision At Kasserine: Rommel's Last Chance (the original), Hellfire Pass, Rommel at Bay, Patton Goes to War, Objective: Tunis, and Race For Tunis.

Mechanics

Publishers

  • 3W (World Wide Wargames)

Questions and answers

O'Connor's Offensive supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.