
- BGG rank
- BGG #21,735
- BGG rating
- 6.4
Deep Dreams
- 2–5 players
- 10–15 min
- Complexity 1.0/5
- 2025

2023
Rules assistance for Off-Plan
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Off-Plan is a board game released in 2023 for 1–5 players, 10–30 minutes per game, and ages 10 and up. It was designed by Santiago Zanon and its main mechanics are Variable Player Powers, End Game Bonuses, and Events.
In Off-Plan, players represent real estate agencies who compete to build the homes demanded by the market before our rivals and try to get the highest possible profit. To do this, get the room modules with all necessary equipment and invest in the neighborhoods. A basic game turn would be to take a room (take a turn), build a house or a public building and finally invest in one of the four neighborhoods. It is important that every time we take a room (every turn) we can perform its ability. There are 7 different abilities that allow us to: draw more cards, discard houses, exchange houses, invest in the neighborhoods, steal funds previously invested in the neighborhoods, etc. This is one of the main interaction mechanics. Another way to interact is with the constant investment in each of the 4 neighborhoods to which the houses belong. According to whether funds have been invested or corrupted in each neighborhood and according to the houses that each player has built, the value of these will increase or decrease. The game has 12 asymmetrical characters that provide a goal to get extra points and a ability that will give us some advantage. To speed up the game we have 4 event cards that benefit the players and 6 special cards that allow us to draw cards to fill the players' hand. Scoring is a combination of: the value of the houses built, the bonus icons we have among the cards, the funds tokens in our reserve, having fulfilled our character's goal and the funds invested in each neighborhood with respect to the houses we have built will be important. Off-Plan has 1 standard game mode (with two variants) and 2 solitaire modes. One of the variants includes the Vulture Backgrounds card, which is shuffled into the housing deck and causes an abrupt ending. -description from developer
Off-Plan supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Off-Plan is 10–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Off-Plan for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Off-Plan has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Off-Plan belongs to these categories: Card Game, Economic, and City Building. Its main mechanics are Variable Player Powers, End Game Bonuses, and Events. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Off-Plan are: Santiago Zanon. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Off-Plan as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.