
- BGG rank
- BGG #2,126
- BGG rating
- 7.0
Ogre
- 1–3 players
- 45 min
- Complexity 2.3/5
- 1977

Rules assistance for Ogre Battlefields
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Ogre Battlefields is an expansion for G.E.V. released in 2001 for 2–4 players, 2 minutes per game, and ages 10 and up. It was designed by Steve Jackson (I) and its main mechanics are Variable Player Powers, Dice Rolling, and Variable Set-up.
"Battlefields is a set of four new "geomorphic" maps designed to connect to the G.E.V. and Shockwave maps . . . making it possible to create maps over 2' by 3'! You also get rules and counters for: Engineers - Build bridges and other structures . . . or blow them up; Revetments - Prepare defensive positions to increase the survivability of your force; Militia - The ultimate cannon fodder. Also included are nine new scenarios and variants to let you fight the Last War across these new battlefields." Battlefields is an expansion for Ogre and Ogre Shockwave. It includes the rules and counters for two new types of infantry and hastily prepared defensive structures, as well as scenarios implementing them. The maps are new and can replace or enhance the maps from the base game. Expansion of the Game: Ogre / G.E.V.. Scenarios: Ceasefire Collapse (altered from G.E.V.) Breakthrough, Map G-2 (altered from G.E.V.) Breakthrough, Map S-2 (altered from G.E.V.) Raid, Map G-3 (altered from G.E.V.) Raid, Map S-3 (altered from G.E.V.) The Last Train Out, Map G-2 Same Song, Second Verse, Map G-3 Disputed Crossing, Map S-2 A Bridge Too Near, Map S-3 Expands: Ogre Shockwave
Ogre Battlefields supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Ogre Battlefields is 2 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Ogre Battlefields for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Ogre Battlefields has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Ogre Battlefields belongs to these categories: Wargame, Science Fiction, and Expansion for Base-game. Its main mechanics are Variable Player Powers, Dice Rolling, and Variable Set-up. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ogre Battlefields are: Steve Jackson (I). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ogre Battlefields as an expansion for G.E.V.. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need G.E.V. to use it. Check that your edition of G.E.V. is compatible, as some expansions were revised between editions.