
- BGG rating
- 10.0
Omertà: The Five Families – Death Contracts
- 2–5 players
- 60–180 min
- 2024

2025
Rules assistance for Omertà: The Five Families
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Omertà: The Five Families is a board game released in 2025 for 2–5 players, 60–180 minutes per game, and ages 14 and up. It was designed by George Manios and its main mechanics are Auction / Bidding, Area Majority / Influence, and Voting.
Step into the gritty underworld of 20th-century New York City with Omertà: The Five Families, an area-control and action-point game. In this high-stakes game of power, you'll navigate the treacherous landscape as the head of a crime family, vying for control and dominion over the sprawling city. The question looms large: Will you be the one to etch your family's legacy into the unforgiving concrete of New York City's underworld? Each turn starts with a play of a plot card to gain action points — the currency of your authority — which you then strategically spend to strengthen your grip on the city. Recruit and strategically place your capos in key locations, expanding your territory and boosting your coffers with the proceeds of illegal activities. Dabble in legal enterprises, establishing businesses that promise lucrative returns, while dispatching your trusted associates to maintain control. The game isn't just about expanding your empire; it's about playing the political game. Throw caution to the wind as you bribe the police to disrupt your rivals or the newspapers to polish your public image and increase your respect. Amidst the chaos, you need to carefully manage alliances and rivalries with the other crime families, eliminating hostile family leaders who stand in the way of your ascent. —description from the publisher
Omertà: The Five Families supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Omertà: The Five Families is 60–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Omertà: The Five Families for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Omertà: The Five Families has a complexity rating of 3.8 out of 5 from BoardGameGeek players, which makes it a heavy game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Omertà: The Five Families belongs to these categories: Mafia. Its main mechanics are Auction / Bidding, Area Majority / Influence, and Voting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Omertà: The Five Families are: George Manios. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Omertà: The Five Families as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.