
- BGG rank
- BGG #17,808
- BGG rating
- 7.0
1914: Fureur à l'Est
- 2 players
- 90–120 min
- Complexity 2.3/5
- 2021

2011
Rules assistance for Opération Husky, Sicile 1943
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
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Answers come from the official rulebook, with the page to check.
Opération Husky, Sicile 1943 is a board game released in 2011 for 2 players and 180 minutes per game. It was designed by Laurent Martin and its main mechanics are Area Movement.
Opération Husky, Sicile 1943 (Operation Husky, Sicily 1943) covers, for two players, the campaign for Sicily in 1943 on a map divided in zones. Scale: - One turn for 3 to 5 days - Units are divisions (with some regiment and brigade for special cases) Scenarios: - One historical campaign game - One "what if?" scenario featuring an alternate landing zone. The game uses classical principal with in addition GQ support, random events and optional rules. It includes: - A3 map - 101 die cut counters - rule and scenario booklet Available with French rules, but English rules can be downloaded from Vae Victis website.
Opération Husky, Sicile 1943 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Opération Husky, Sicile 1943 is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Opération Husky, Sicile 1943 has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Opération Husky, Sicile 1943 belongs to these categories: Wargame and World War II. Its main mechanics are Area Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Opération Husky, Sicile 1943 are: Laurent Martin. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Opération Husky, Sicile 1943 as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.