Opération Husky, Sicile 1943
BGG rank
BGG #19,081
BGG rating
7.0

Opération Husky, Sicile 1943

2011

Rules assistance for Opération Husky, Sicile 1943

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 180 min
  • Complexity 2.2/5

Rules assistant for Opération Husky, Sicile 1943

For 2 players

What would you like to know?

Answers come from the official rulebook, with the page to check.

Opération Husky, Sicile 1943 is a board game released in 2011 for 2 players and 180 minutes per game. It was designed by Laurent Martin and its main mechanics are Area Movement.

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About the game

Opération Husky, Sicile 1943 (Operation Husky, Sicily 1943) covers, for two players, the campaign for Sicily in 1943 on a map divided in zones. Scale: - One turn for 3 to 5 days - Units are divisions (with some regiment and brigade for special cases) Scenarios: - One historical campaign game - One "what if?" scenario featuring an alternate landing zone. The game uses classical principal with in addition GQ support, random events and optional rules. It includes: - A3 map - 101 die cut counters - rule and scenario booklet Available with French rules, but English rules can be downloaded from Vae Victis website.

Mechanics

Publishers

  • Vae Victis

Questions and answers

Opération Husky, Sicile 1943 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.