
- BGG rank
- BGG #6,954
- BGG rating
- 6.4
Sola Fide: The Reformation
- 2 players
- 45 min
- Complexity 2.0/5
- 2016

2008
Rules assistance for Opus-Dei: Existence After Religion
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Opus-Dei: Existence After Religion is a board game released in 2008 for 2–6 players, 45 minutes per game, and ages 16 and up. It was designed by Allan Schaufuss Laursen and Mark Rees-Andersen and its main mechanics are Open Drafting.
Opus-Dei: Existence After Religion™ is an atheist-themed game built around the world of philosophy, though no philosophical knowledge is needed to play, as it is a purely strategy-based game. The bonus-information, quotes and pictures of the philosophers, scientists and religious figures should however expand most peoples knowledge of philosophy. When playing the game, a queue of potentially existing philosophers, scientists and fools are lined up for each round. These humans are worth varying amounts of points, according to their intellectual status and magnitude. It is then up to each Zeitgeist, in their turn, to create the best of them into their particular World by playing up to two cards that can serve their best interests. The player with the most points at the end of the game wins!
Opus-Dei: Existence After Religion supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Opus-Dei: Existence After Religion is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Opus-Dei: Existence After Religion for ages 16 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Opus-Dei: Existence After Religion has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Opus-Dei: Existence After Religion belongs to these categories: Card Game, Educational, and Religious. Its main mechanics are Open Drafting. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Opus-Dei: Existence After Religion are: Allan Schaufuss Laursen and Mark Rees-Andersen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Opus-Dei: Existence After Religion as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.