
- BGG rank
- BGG #358
- BGG rating
- 7.8
Cthulhu Wars
- 2–4 players
- 90–120 min
- Complexity 3.1/5
- 2015

Rules assistance for Orcs Must Die!: Minion Pack
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Orcs Must Die!: Minion Pack is an expansion for Orcs Must Die! The Board Game: Order Edition released in 2016 for 1–8 players, 60–150 minutes per game, and ages 14 and up. It was designed by Sandy Petersen.
The Minion Pack contains: Four Dwarf Grenadiers (enemy of the Unchained) - Dwarf Grenadiers can injure multiple Heroes simultaneously with thrown bombs that do a lot of damage, which scales up rapidly with each Onslaught. This encourages a Hero to fight them alone, thereby putting themselves at risk from other enemies. Four Gnome Tinkerers (enemy of the Unchained) - Clever Gnomes will capture your Traps and turn them against you! Four Goblin Sappers (enemy of the Order) - Devious Goblins will destroy your hard-earned traps! You have to kill them as quickly as possible or see your Fortress defenses fall apart before your eyes. Two Cyclops (enemy of the Order) - Powerful and hard to kill, Cyclopses use unusual attack dice to deliver their impact. This pack also contains new Minion Description Cards and Army Cards to shuffle into your decks so these Monsters can easily join the fray!
Orcs Must Die!: Minion Pack supports 1–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Orcs Must Die!: Minion Pack is 60–150 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Orcs Must Die!: Minion Pack for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
The credited designers of Orcs Must Die!: Minion Pack are: Sandy Petersen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Orcs Must Die!: Minion Pack as an expansion for Orcs Must Die! The Board Game: Order Edition. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Orcs Must Die! The Board Game: Order Edition to use it. Check that your edition of Orcs Must Die! The Board Game: Order Edition is compatible, as some expansions were revised between editions.