Ordeal of the Magic Tower: An Adventure for Four Against Darkness
BGG rating
7.7

Expansion for Four Against Darkness

Ordeal of the Magic Tower: An Adventure for Four Against Darkness

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Rules assistance for Ordeal of the Magic Tower: An Adventure for Four Against Darkness

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1 player
  • 45–75 min

Rules assistant for Ordeal of the Magic Tower: An Adventure for Four Against Darkness

What would you like to know?

Answers come from the official rulebook, with the page to check.

Ordeal of the Magic Tower: An Adventure for Four Against Darkness is an expansion for Four Against Darkness released in 2020 for 1 player and 45–75 minutes per game. It was designed by Andrea Sfiligoi and its main mechanics are Dice Rolling and Paper-and-Pencil.

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About the game

Four young wizards-in-training. One impossibly difficult task: move through the six ever-changing levels of the Magic Tower in Sphilix’s Sorcery School, master your cantrips, and craft your magic wand! Will you become a full fledged mage, or succumb to the dangers that the Archmages have in store for you? There is only one way to know… accept the challenge, and survive the Ordeal of the Magic Tower! This is a procedural adventure for apprentices. It contains rules for 12 Cantrips (zero level spells). —description from the publisher

Editions

  • Ordeal of the Magic Tower: An Adventure for Four Against DarknessenGanesha Games2020

Questions and answers

Ordeal of the Magic Tower: An Adventure for Four Against Darkness supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.