
- BGG rank
- BGG #12,402
- BGG rating
- 6.8
Fief: England
- 2–4 players
- 60–120 min
- Complexity 4.0/5
- 2025

1974
Rules assistance for Organized Crime
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Organized Crime is a board game released in 1974 for 2–4 players, 180 minutes per game, and ages 14 and up. It was designed by James Koplow and its main mechanics are Trading, Roll / Spin and Move, and Area Majority / Influence.
The object of the game is to be the ONLY surviving player. A player is removed from the game when his Boss is rubbed-out. Much of the game involves moving Hit-Men about a circular board in an attempt to build up your influence via corrupt politicians, illegal activities and business investments. Occasionally, Hit-Men can be penalized for making mistakes (cards are drawn and effects are carried out), sometimes attempts at rubbing out mob bosses may occur. There are also opportunities for negotiation á la: "If you help me with a vote of support, I will pay for the next business venture you land on." Cards, money and promises are all possible bargaining chips. A little known, "classic" boardgame from 1974.
Organized Crime supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Organized Crime is 180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Organized Crime for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Organized Crime has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Organized Crime belongs to these categories: Economic, Political, and Negotiation. Its main mechanics are Trading, Roll / Spin and Move, and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Organized Crime are: James Koplow. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Organized Crime as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.