
- BGG rank
- BGG #15,851
- BGG rating
- 7.3
Amass
- 1–6 players
- 60 min
- Complexity 2.2/5
- 2022

2025
Rules assistance for Outbreak
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Outbreak is a board game released in 2025 for 1–8 players, 60–180 minutes per game, and ages 14 and up. It was designed by Richard Davis (II) and its main mechanics are Variable Player Powers, Push Your Luck, and Dice Rolling.
A Cooperative hybrid; Defensive Combat, Area Control, Worker Placement, Territory Building, Push Your Luck, Strategic Survival Game. Outbreak is a cooperative board game. You play as a survivor group in a post-apocalyptic world where you are trying to protect the Survivor City from the zombie hordes, before they reach the Main Base and kill the helpless inside. Players control a skilled survivor or team of survivors (in solo play), that must work together to fight back the hordes of zombies. Players start by constructing the survivor city around the Main Base. This safe area is now surrounded by zombie hordes whose goal is to reach the main base and eat all the survivors inside, overrunning settlements along the way. When a settlement is overrun, players can no longer request its support, so each turn players must attempt to destroy zombie hordes and prepare for the next wave of attacks. This is a very challenging game where cooperation is the key to surviving the zombie apocalypse! No two games will ever be the same. The game features over 100 different zombies, over 20 survivor settlements and over 150 action cards, which combine for a fresh challenge every time you play. Features: Fully cooperative immersive game play Solo or up to eight players! Unique drop in/out game feature Build your very own city Resource gathering & management Construct: weapons, vehicles, buildings and much more Unique zombies 10 playable characters! —description from the designer
Outbreak supports 1–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Outbreak is 60–180 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Outbreak for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Outbreak has a complexity rating of 2.8 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Outbreak belongs to these categories: Fighting, Territory Building, and Horror. Its main mechanics are Variable Player Powers, Push Your Luck, and Dice Rolling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Outbreak are: Richard Davis (II). These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Outbreak as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.