Outpost
BGG rank
BGG #3,583
BGG rating
6.8

Outpost

1991

Rules assistance for Outpost

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–9 players
  • 150 min
  • 12+
  • Complexity 3.1/5

For 2 players

Rules assistant for Outpost

What would you like to know?

Answers come from the official rulebook, with the page to check.

Outpost is a board game released in 1991 for 2–9 players, 150 minutes per game, and ages 12 and up. It was designed by James Hlavaty and Timothy Moore and its main mechanics are Auction / Bidding.

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About the game

Players compete to build the best outpost. They must build and staff factories to produce resources, which are then used to build more factories, and purchase any of 13 outpost improvements that give different advantages (ranging from production technologies, resource storage, and increased population maximums to resource producing stations). Improvements are purchased through auctions, and each player may win several per round. There are 3 phases in the game, and with each phase after the first, a new set of improvements is available to purchase. Each staffed factory and improvement is worth a certain number of victory points (ranging from 1 pt for an ore factory to 20 points for a moon base), and the first player to reach 75 points wins. This game's mechanisms were later reused in The Scepter of Zavandor and, to a lesser extent, in Phoenicia.

Publishers

  • Stronghold Games
  • TimJim Games

Questions and answers

Outpost supports 2–9 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.