Outrider: Tuner Cards
BGG rating
6.3

Expansion for Outrider

Outrider: Tuner Cards

2011

Rules assistance for Outrider: Tuner Cards

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–8 players
  • 60 min
  • 8+
  • Complexity 2.0/5

Rules assistant for Outrider: Tuner Cards

What would you like to know?

Answers come from the official rulebook, with the page to check.

Outrider: Tuner Cards is an expansion for Outrider released in 2011 for 2–8 players, 60 minutes per game, and ages 8 and up. It was designed by Gregg Lewis and its main mechanics are Open Drafting.

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About the game

There's a way to upgrade anything. Want more acceleration? Add a 'charger or install a short-throw shifter. Need better handling? Let's tweak the suspension and/or the brakes. The upgrades aren't just limited to vehicle performace, either. Need to eek out a litle more range out of your primary weapon? How about some armor-piercing rounds? The South Tejas Speed Shop has the toys you need to give you the ultimate performance edge ... including a few that you might not have expected - don't discount the importance of fuzzy dice until you've tried 'em(!) Tuner Cards allow players to equip their Outrider vehicles with performance enhancing equipment and upgrades, allowing them more options to customize and balance their vehicles. The cards also add a slight RPG element to the game, as many cards add 'character' to the drivers/vehicles

Mechanics

Designers

Publishers

  • (Web published)
  • DiceFestGames

Questions and answers

Outrider: Tuner Cards supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.