
- BGG rank
- BGG #13,851
- BGG rating
- 5.8
Tea Time
- 2–4 players
- 15–30 min
- Complexity 1.2/5
- 2012

Rules assistance for Oz
Plain-language explanations of turns, card effects and disputed situations, with saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Oz is a board game released in 2011 for 2–4 players, 30 minutes per game, and ages 10 and up. It was designed by Emanuele Ornella and its main mechanics are Set Collection.
The card game Oz, based on the L. Frank Baum novel The Wonderful Wizard of Oz, contains two decks of cards: one a character deck with nine copies each of Dorothy, Toto the dog, the Scarecrow, the Lion, the Tin Man, the Good Witch, the Wicked Witch and the Wizard of Oz, and the other a story deck, with each story card explaining how to score points at the end of the game, e.g., each pairing of Dorothy and the Lion scores two points, while having the majority of Witch cards is worth eight points. The game lasts 8—9 rounds, and at the start of each round, the players draw cards from the decks to create n+1 columns (where n is the number of players), with each column having two character cards and one story card. Each player chooses one column, placing the story card on the table and the character cards in his hand. From the fifth round on, a player can have only four story cards in front of him, so each time he chooses a column, he must discard a story card from his collection. After the final round, players reveal their character cards and tally their points to see who wins.
Oz supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Oz is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Oz for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Oz has a complexity rating of 1.4 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Oz belongs to these categories: Card Game and Novel-based. Its main mechanics are Set Collection. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Oz are: Emanuele Ornella. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Oz as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.