
- BGG rank
- BGG #5,443
- BGG rating
- 7.4
One-Hit Heroes
- 1–4 players
- 15–60 min
- Complexity 1.8/5
- 2025

2022
Rules assistance for Ozark: Money, Influence and Control
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Ozark: Money, Influence and Control is a board game released in 2022 for 2–5 players, 30 minutes per game, and ages 16 and up. It was designed by AC Atienza and its main mechanics are Variable Player Powers and Area Majority / Influence.
Like the television series, the board game Ozark is all about money laundering. In this territory-control game, each player's faction must control various locations from the series and try to end up with the most money at the end of the game.
Ozark: Money, Influence and Control supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Ozark: Money, Influence and Control is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Ozark: Money, Influence and Control for ages 16 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Ozark: Money, Influence and Control has a complexity rating of 1.7 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Ozark: Money, Influence and Control belongs to these categories: Movies / TV / Radio theme. Its main mechanics are Variable Player Powers and Area Majority / Influence. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ozark: Money, Influence and Control are: AC Atienza. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ozark: Money, Influence and Control as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.