
- BGG rank
- BGG #4,753
- BGG rating
- 6.1
Wooly Wars
- 2–4 players
- 30 min
- Complexity 1.7/5
- 2002

2003
Rules assistance for Pack of Flies
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Pack of Flies is a board game released in 2003 for 2–5 players, 20 minutes per game, and ages 8 and up. It was designed by Philippe des Pallières and its main mechanics are Betting and Bluffing.
12 cards (with positive, negative, and special powers) are revealed one after the other. Each time a card is revealed, the players try to acquire it by secretly choosing a number of flies(each player starts with 5 black plastic flies), and guessing the total number of flies chosen by all of the players. The used flies become the reserve in the middle of the table. The player who guessed the correct number(or closest guess) gets the card and either keeps it, if it's a positive card, or gives it to another player, if it's a negative card. There are 3 special power cards, Mireille, the (blue) Trained fly, who can be called back from the total, Insecticide which can eliminate the flies from opponents hands, and Fly Babies which allows players to take flies from the reserve. If a player guesses the exact number of flies chosen by the group in a round, they get to take one fly from the reserve. After all 12 cards have been acquired/distributed, the point values on the cards are totaled and added to the remaining flies a player possesses. The player with the most points at the end of the game will be the winner.
Pack of Flies supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Pack of Flies is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Pack of Flies for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Pack of Flies has a complexity rating of 1.1 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Pack of Flies belongs to these categories: Animals and Bluffing. Its main mechanics are Betting and Bluffing. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Pack of Flies are: Philippe des Pallières. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Pack of Flies as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.