Pagan: Expeditions
BGG rating
8.3

Expansion for Pagan: Fate of Roanoke

Pagan: Expeditions

2025

Rules assistance for Pagan: Expeditions

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 30–60 min
  • 14+
  • Complexity 3.0/5

Rules assistant for Pagan: Expeditions

What would you like to know?

Answers come from the official rulebook, with the page to check.

Pagan: Expeditions is an expansion for Pagan: Fate of Roanoke released in 2025 for 2 players, 30–60 minutes per game, and ages 14 and up. It was designed by Kåre Storgaard and Kasper Kjær Christiansen and its main mechanics are Variable Player Powers, Hand Management, and Area Majority / Influence.

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About the game

The Roanoke colony has established a fragile foothold in the New World, but the future is still uncertain. Beyond the palisades, the wild lands hold as many riches as they do dangers. Strange sounds have been heard near the river's whirlpools. Sinister totems have been seen at the edge of the forest. And some villagers have disappeared... Crops are dying, livestock is falling ill, and food supplies are running low, much to the dismay of the Crown. Is the witchcraft plaguing the colony merely the manifestation of a much darker force coming from outside? Will the colonists reap the fruits of the promised land, or will their expeditions reveal the hidden horrors that could befall them? —description from the publisher

Questions and answers

Pagan: Expeditions supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.