Panther Line: Army Group North 1944
BGG rank
BGG #13,241
BGG rating
7.8

Panther Line: Army Group North 1944

2004

Rules assistance for Panther Line: Army Group North 1944

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 180 min
  • 12+
  • Complexity 3.6/5

For 2 players

Rules assistant for Panther Line: Army Group North 1944

What would you like to know?

Answers come from the official rulebook, with the page to check.

Panther Line: Army Group North 1944 is a board game released in 2004 for 2 players, 180 minutes per game, and ages 12 and up. It was designed by Ray Tapio and Kurt Martin and its main mechanics are Dice Rolling, Secret Unit Deployment, and Hexagon Grid.

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About the game

PANTHER LINE: ARMY GROUP NORTH 1944 is a detailed new Advanced Tobruk System (ATS) game that tells the story of the Russo-German War on the Eastern Front from the perspective of the soldiers that faced off during the Summer of 1944. The scenarios bring you into the turrets of the Pzkw VI Panzers of the 502 Schwere Panzer Abteilung, 94th Grenadier Regiment, and 1st Shock Army and other hard-fighting combat elements. The ATS gamer is hurled into a pitched battle, with German defenders clinging to a line of hills, amid forested terrain. Another unique ATS battlefield of one 22" x 34" historical game map is provided in all its glory. Available on March 2004.

Questions and answers

Panther Line: Army Group North 1944 supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.