Panzer Grenadier: Waltzing Matilda
BGG rating
7.5

Expansion for Afrika Korps: The Desert War – Platoon Level Combat in World War II: A Panzer Grenadier Game

Panzer Grenadier: Waltzing Matilda

2009

Rules assistance for Panzer Grenadier: Waltzing Matilda

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2 players
  • 60 min
  • 12+

Rules assistant for Panzer Grenadier: Waltzing Matilda

What would you like to know?

Answers come from the official rulebook, with the page to check.

Panzer Grenadier: Waltzing Matilda is an expansion for Afrika Korps: The Desert War – Platoon Level Combat in World War II: A Panzer Grenadier Game released in 2009 for 2 players, 60 minutes per game, and ages 12 and up. It was designed by Michael Bennighof and Doug McNair and its main mechanics are Dice Rolling, Secret Unit Deployment, and Modular Board.

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About the game

Australia's Citizen Military Force stood ready to defend their country from a Japanese invasion that never came. This downloadable supplement looks at the Militia and their potential Japanese foes, with new Japanese tanks and other vehicles, Australian armor, cavalry of both sides, and much more. 330 counters, 12 scenarios.

Questions and answers

Panzer Grenadier: Waltzing Matilda supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.