
- BGG rank
- BGG #637
- BGG rating
- 7.3
Nova Luna
- 1–4 players
- 30–60 min
- Complexity 1.9/5
- 2019

Rules assistance for Patchwork: Automa
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Patchwork: Automa is an expansion for Patchwork released in 2018 for 1 player and 15–30 minutes per game. It was designed by Lines J. Hutter and Morten Monrad Pedersen and its main mechanics are Tile Placement, Solo / Solitaire Game, and Turn Order: Time Track.
A solo variant with 24 cards for Uwe Rosenberg's 2 player game Patchwork included in Lookout Games' customer magazine "Neues vom Ausguck" issue 11, August 2018.
Patchwork: Automa supports 1 player according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Patchwork: Automa is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Patchwork: Automa has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Patchwork: Automa belongs to these categories: Abstract Strategy, Puzzle, and Expansion for Base-game. Its main mechanics are Tile Placement, Solo / Solitaire Game, and Turn Order: Time Track. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Patchwork: Automa are: Lines J. Hutter and Morten Monrad Pedersen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Patchwork: Automa as an expansion for Patchwork. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Patchwork to use it. Check that your edition of Patchwork is compatible, as some expansions were revised between editions.