
- BGG rating
- 8.4
Expansion for Pathfinder Adventure Card Game: Core Set
Pathfinder Adventure Card Game: Curse of the Crimson Throne Adventure Path
2019
Rules assistance for Pathfinder Adventure Card Game: Curse of the Crimson Throne Adventure Path
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
- 1–6 players
- 90 min
- 13+
- Complexity 3.3/5

Rules assistant for Pathfinder Adventure Card Game: Curse of the Crimson Throne Adventure Path
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Answers come from the official rulebook, with the page to check.
Pathfinder Adventure Card Game: Curse of the Crimson Throne Adventure Path is an expansion for Pathfinder Adventure Card Game: Core Set released in 2019 for 1–6 players, 90 minutes per game, and ages 13 and up. It was designed by Mike Selinker, Liz Spain, Chad Brown, Keith Richmond, and Aviva Schecterson and its main mechanics are Variable Player Powers, Dice Rolling, and Cooperative Game.
About the game
The King is Dead, Long Live the Queen! Korvosa is cursed that none of its monarchs shall ever die of old age or produce an heir. The metropolis teeters on the edge of anarchy. It needs heroes that can face down crime lords, rioting mobs, insane cultists, virulent plague, undead hordes, scheming devils, corrupt nobles, barbarian chieftains, and ancient and forgotten evils that seek to dominate and sacrifice the city. This expansion to the popular cooperative Pathfinder Adventure Card Game pits 1 to 6 players against monsters, perils, and traps as you save the city of Korvosa from threats both ancient and new. Choose your character; build a deck of unique equipment, magic, and allies; and explore lethal locations as you journey through an exciting fantasy tale. As your adventures continue, your characters will add remarkable gear and breathtaking magic to their decks as they gain incredible powers, all of which they'll need to challenge more and more powerful threats. This set includes the storybook and cards for the Curse of the Crimson Throne Adventure Path. It requires the Pathfinder Adventure Card Game Core Set and expands the maximum number of players to 6 for that set. The Pathfinder Adventure Card Game: Curse of the Crimson Throne Adventure Path includes: 550 cards featuring a wide array of powerful weapons, magical spells, protective armors, versatile items, helpful allies, harrowing blessings, devoted supporters, and a base to help you face a host of vicious monsters, dangerous barriers, vile scourges, and perilous wildcards 4 character pawns representing Hakon the skald, Kess the brawler, Quinn the investigator, and Varian the wizard 1 48-page storybook featuring all 6 chapters of The Curse of the Crimson Throne Adventure Path
Publishers
- Devir
- Hobby World
- Paizo Publishing
Questions and answers
Pathfinder Adventure Card Game: Curse of the Crimson Throne Adventure Path supports 1–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Pathfinder Adventure Card Game: Curse of the Crimson Throne Adventure Path is 90 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Pathfinder Adventure Card Game: Curse of the Crimson Throne Adventure Path for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Pathfinder Adventure Card Game: Curse of the Crimson Throne Adventure Path has a complexity rating of 3.3 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Pathfinder Adventure Card Game: Curse of the Crimson Throne Adventure Path belongs to these categories: Card Game, Fantasy, and Fighting. Its main mechanics are Variable Player Powers, Dice Rolling, and Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Pathfinder Adventure Card Game: Curse of the Crimson Throne Adventure Path are: Mike Selinker, Liz Spain, Chad Brown, Keith Richmond, and Aviva Schecterson. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Pathfinder Adventure Card Game: Curse of the Crimson Throne Adventure Path as an expansion for Pathfinder Adventure Card Game: Core Set. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Pathfinder Adventure Card Game: Core Set to use it. Check that your edition of Pathfinder Adventure Card Game: Core Set is compatible, as some expansions were revised between editions.