Paul Koenig's Market Garden: Nijmegen Bridge
BGG rank
BGG #18,033
BGG rating
6.9

Paul Koenig's Market Garden: Nijmegen Bridge

2012

Rules assistance for Paul Koenig's Market Garden: Nijmegen Bridge

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 50 min
  • 12+
  • Complexity 1.9/5

Rules assistant for Paul Koenig's Market Garden: Nijmegen Bridge

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Answers come from the official rulebook, with the page to check.

Paul Koenig's Market Garden: Nijmegen Bridge is a board game released in 2012 for 1–2 players, 50 minutes per game, and ages 12 and up. It was designed by Paul Koenig and its main mechanics are Hexagon Grid and Chit-Pull System.

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About the game

Paul Koenig’s Market-Garden is a series of small-format, competitive introductory-level wargames covering the critical first three days of Operation Market-Garden, where the Allies attempted to seize a series of bridges in Holland and end WWII before Christmas. Each game in the series covers a separate bridge: Arnhem, Eindhoven, and Nijmegen. As a player, you must command your German or Allied forces so as to capture key objectives on the board while keeping your casualties down (and your opponent’s casualties up). Nijmegen Bridge is the third and final game in the Market-Garden series, covering the events happening at this vital river crossing from September 17th-19th, 1944. The central Nijmegen sector of the attack crossed an arm of the Rhine that could not be bridged easily. If the US 82nd Airborne failed to capture the Nijmegen cross, the advance of XXX Corps would be checked and Operation Market-Garden would fail. With plenty of decision making and Optional Rules to extend gameplay and realism, the Allied advance into Germany hangs in the balance at Nijmegen Bridge! Game Data: Complexity: 3 on a 9 scale Solitaire Suitability: 8 on a 9 scale Unit scale: Each unit is 1 company to regiment, each hex is 0.6 kilometers, each (day) turn is about 4.5 hours, and each (night) turn is about 10 hours.

Designers

Publishers

  • Victory Point Games

Questions and answers

Paul Koenig's Market Garden: Nijmegen Bridge supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.