
- BGG rating
- 5.3
Peacebowl Six
- 2–6 players
- 40 min
- Complexity 3.0/5
- 2004

2003
Rules assistance for PeaceBowl
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
PeaceBowl is a board game released in 2003 for 2–4 players, 45 minutes per game, and ages 10 and up. It was designed by Angelo Porazzi and its main mechanics are Simulation and Pick-up and Deliver.
PeaceBowl is a fast paced tactical game for 2-4 players. Each one leads a team composed by 3-5 warriors. Cards are played which affect what's going on in the game: HIT! -- take down opponents, PASS! -- launch the ball at your receivers anywhere on the game field RAGE! -- break out of a fray Dealer gives 5 action cards to each player. In a game using the Basic Rules cards stay face up. With the Complete Rules you play with hidden cards and the games become much more fun because it becomes harder to foresee enemy interactions. In fact, many cards can be played that may break your opponent's sequence of play, during his/her turn. Also, with the Complete Rules you play with Special Cards that always offer different ways of being used. It's up to you to choose the best way, based on differing game situations. Enjoy hit and be hit, and have fun! Peace, Love... Fight! Expanded by: Peacebowl Six
PeaceBowl supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for PeaceBowl is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists PeaceBowl for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
PeaceBowl has a complexity rating of 1.6 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
PeaceBowl belongs to these categories: Fantasy, Fighting, and Sports. Its main mechanics are Simulation and Pick-up and Deliver. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of PeaceBowl are: Angelo Porazzi. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists PeaceBowl as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.