
- BGG rank
- BGG #8,833
- BGG rating
- 7.8
Warangel
- 2–6 players
- 60 min
- Complexity 2.5/5
- 2000

2008
Rules assistance for Ultimate
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

For 2 players
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Answers come from the official rulebook, with the page to check.
Ultimate is a board game released in 2008 for 2 players and 15 minutes per game. It was designed by Angelo Porazzi and its main mechanics are Roll / Spin and Move, Dice Rolling, and Hexagon Grid.
ULTIMATE is a boardgame for 2 players dedicated to the Sport of Ultimate Freesbee In this sport and in the Ultimate boardgame, two teams of 7 athletes compete to launch and receive the disc in the opponent's end zone, scoring 1 point. In the boardgame, the team who first scores 3 points wins. Or, players may agree to the best score after 15 or 30 minutes. The game board is a hexed field. The team in possession of the disc may: -MOVE one athlete OR -LAUNCH the disk When an athlete receives the disc, he must stop in place but his teammates may still run in any direction and receive the disc. In doing so, the team attempts to receive the disc inside the opponent's end zone. Before launching, the player must declare the pattern of the disc that, on the hexed field, may be along a straight line or along a "two segments line" forming an angle of 120 degrees. On the rulesheet see examples of patterns. The team on defense can move one athlete per turn trying to: -make pressure on the disk handler, by moving a defender close to him -place athletes near each possible receiver to improve possibilities to deflect or intercept the disc. If this happens, the defense can immediately take the disc and start from that point, in opposite direction. Defenders may intercept if they are close to launcher or receiver and if the disk patterns is over or adjacent to them. All athletes have different bonuses in launching, receiving and defending. ULTIMATE official page http://warangel.it/UltE.htm with plenty of descriptions and pictures. You can request this game with the Teams you choose, in the colours you choose, also ordering special colours of your own real Ultimate Teams. Created and illustrated by Angelo Porazzi member of Ultimate National Italian Team World Championship - Leuven Belgium 1988.
Ultimate supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Ultimate is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
Ultimate has a complexity rating of 1.9 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Ultimate belongs to these categories: Sports. Its main mechanics are Roll / Spin and Move, Dice Rolling, and Hexagon Grid. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Ultimate are: Angelo Porazzi. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Ultimate as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.