
- BGG rank
- BGG #2,521
- BGG rating
- 6.9
Dimension
- 1–4 players
- 30 min
- Complexity 1.4/5
- 2014

2011
Rules assistance for Pelican Cove
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

What would you like to know?
Answers come from the official rulebook, with the page to check.
Pelican Cove is a board game released in 2011 for 1–5 players, 30 minutes per game, and ages 8 and up. It was designed by Lauge Luchau and its main mechanics are Pattern Recognition.
We're in Australia, a land of myth and magic, and every night at sundown eight dreambirds gather around the holy rock Uluru. To make the magic work to its fullest, they all wish to land in specific locations to fulfill specific conditions. Unfortunately, they haven't coordinated their wishes among the flock, so it's up to the players to sort out the puzzle so that as many dreambirds as possible have their wish granted. Oh, and you better do it quickly because the sandtimer is running towards sundown. In Uluru: Tumult am Ayers Rock, players must solve these dreambird puzzles individually and simultaneously, then review their results together. Each unfulfilled wish results in a penalty point for a player. Play proceeds over several sundowns, and the winner is the player who in the end has received the fewest penalty points. The game includes variable difficulty levels so that everyone from children to seasoned gamers can compete together and be challenged. Uluru: Tumult am Ayers Rock can be combined with Uluru: Neuer Tumult am Ayers Rock to add further variants and combinations to the game.
Pelican Cove supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Pelican Cove is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Pelican Cove for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Pelican Cove has a complexity rating of 1.8 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Pelican Cove belongs to these categories: Puzzle and Real-time. Its main mechanics are Pattern Recognition. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Pelican Cove are: Lauge Luchau. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Pelican Cove as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.