
- BGG rank
- BGG #1,234
- BGG rating
- 7.0
Two Rooms and a Boom
- 6–30 players
- 7–20 min
- Complexity 1.5/5
- 2013

2023
Rules assistance for Penguin Airlines
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Penguin Airlines is a board game released in 2023 for 2–8 players, 15–30 minutes per game, and ages 9 and up. It was designed by Jesús Fuentes and Javier Martínez Gómez and its main mechanics are Team-Based Game, Communication Limits, and Real-Time.
Penguin Airlines, the airline with the fewest requirements for its pilots, begins its commercial journey. A crew controlled by nerves and pressure will try to land their planes. Players are divided into pairs, one member of the team will be the control tower and the other member will play the cabin crew. The control tower will reveal cards from the instruction deck that your partner must complete - press the red button! the fat lever in the ON! in the OOON! Activate the SLAPS! With each completed instruction you gain a time counter, each time you spend a counter you will have 30 more seconds to continue your flight. When completing five instructions the time stops and the remaining time counters will also be scored. If time runs out, the team will only score for completed instructions. The first team to reach 12 points will be the winner! Penguin Airlines, a real-time game where every turn can be epic. Penguin Airlines, la compañía aérea con menos requisitos para sus pilotos, comienza su andadura comercial. Una tripulación controlada por los nervios y la presión tratará de aterrizar sus aviones.Los jugadores se dividen en parejas, un miembro del equipo será la torre de control y el otro miembro interpretará a los tripulantes de cabina. La torre de control irá revelando cartas del mazo de instrucciones que deberá ir cumpliendo su compañero - pulsa el botón rojo! la palanca gorda en el ON! en el OOON! ¡Activa los SLAPS! Con cada instrucción cumplida se gana un contador de tiempo, cada vez que gastes un contador tendréis 30 segundos más para continuar vuestro vuelo. Al cumplir cinco instrucciones el tiempo se detiene y se puntuarán también los contadores de tiempo sobrantes. Si el tiempo se agota, el equipo sólo puntuará por las instrucciones cumplidas. ¡El primer equipo en llegar a 12 puntos será el ganador! Penguin Airlines, un juego a tiempo real donde cada turno puede ser épico.
Penguin Airlines supports 2–8 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Penguin Airlines is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Penguin Airlines for ages 9 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Penguin Airlines has a complexity rating of 1.3 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Penguin Airlines belongs to these categories: Animals, Party Game, and Action / Dexterity. Its main mechanics are Team-Based Game, Communication Limits, and Real-Time. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Penguin Airlines are: Jesús Fuentes and Javier Martínez Gómez. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Penguin Airlines as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.