
- BGG rating
- 7.5
Pentaurus: Black Hole
- 2–5 players
- 20–45 min
- 2018

2017
Rules assistance for Pentaurus: Duel
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Pentaurus: Duel is a board game released in 2017 for 1–2 players, 30–45 minutes per game, and ages 8 and up. It was designed by Javier Fuentes and Rafael Oliva and its main mechanics are Hand Management, Take That, and Deck, Bag, and Pool Building.
Pentaurus: Duel is a card game where two players take turns, opponents compete for colonizing planets, building spaceships and conquer satelites. They have to put cards face up to build their planetary colonies, get spaceships from the market, use action cards from their hand to fight and use their habilities from their races cards. The sequence of the turn is: Make the discards, draw cards, play planets and satelites, Spaceship market, play action, facilities and character cards, and launch attacks against enemy planets. The player who reaches 12 units of pentanium wins the game. This pentanium parts are given for the played cards, planets conquered and satelites owned.
Pentaurus: Duel supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Pentaurus: Duel is 30–45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Pentaurus: Duel for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Pentaurus: Duel has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Pentaurus: Duel belongs to these categories: Card Game, Fighting, and Exploration. Its main mechanics are Hand Management, Take That, and Deck, Bag, and Pool Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Pentaurus: Duel are: Javier Fuentes and Rafael Oliva. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Pentaurus: Duel as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.