Pequenas Igrejas, Grandes Negócios
BGG rank
BGG #27,011
BGG rating
5.4

Pequenas Igrejas, Grandes Negócios

2014

Rules assistance for Pequenas Igrejas, Grandes Negócios

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–14 players
  • 30 min
  • 16+
  • Complexity 1.7/5

Rules assistant for Pequenas Igrejas, Grandes Negócios

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Answers come from the official rulebook, with the page to check.

Pequenas Igrejas, Grandes Negócios is a board game released in 2014 for 2–14 players, 30 minutes per game, and ages 16 and up. It was designed by Marcelo Del Debbio and its main mechanics are Variable Player Powers, Hand Management, and Player Elimination.

Expansions

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About the game

Pequenas Igrejas, Grandes Negócios is a card game of science fiction set in a world where Evangelical churches are used by unscrupulous and misleading people to launder money from crime, sell useless crap, and explore the good faith of ignorant people, as well as obtain political power; a universe very different from our reality, where churches are community centers, managed by bastions of good though" This satirical card game emulates the Brazilian Neo-Pentecostal religious background. In PIGN, each player will lead a Pastor and a Church, which will give you special powers and resources, in a contest to see who to see who can get richer and destroy the reputation of other Pastors faster. The player who survive with less reputation tarnished on the day of the Rapture, wins.

Questions and answers

Pequenas Igrejas, Grandes Negócios supports 2–14 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.