
- BGG rank
- BGG #18,214
- BGG rating
- 8.1
Rosalie
- 1–4 players
- 120–180 min
- Complexity 4.0/5
- 2027

2020
Rules assistance for Perfumery
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Perfumery is a board game released in 2020 for 2–4 players, 40–60 minutes per game, and ages 14 and up. It was designed by Totsuca Chuo and its main mechanics are Set Collection, Open Drafting, and Worker Placement.
パフューマリー (Perfumery) is a game from Japan with players developing perfumes from combining natural and artificial scents. The game includes the use of a Winchester draft, where one player gains cards for themselves, but this also provides cards for the other players. Players use Perfumer Pieces to perform actions and expand their Top, Middle, and Base notes. Use those notes to make perfume according to the recipe of Perfume Card in hand. The perfumes produced add value to the parfumier's brand. The winner is the player who created the highest end brand. The mix of drafting, worker placement, and building combos in tableaus make this a heavier game for older players. user summary
Perfumery supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Perfumery is 40–60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Perfumery for ages 14 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Perfumery has a complexity rating of 2.4 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Perfumery belongs to these categories: Card Game, Economic, and Industry / Manufacturing. Its main mechanics are Set Collection, Open Drafting, and Worker Placement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Perfumery are: Totsuca Chuo. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Perfumery as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.