
- BGG rank
- BGG #3,672
- BGG rating
- 8.3
Dragons Down
- 1–4 players
- 120 min
- Complexity 3.6/5
- 2024

Rules assistance for Pericle: Labyrinth
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Pericle: Labyrinth is an expansion for Pericle: Gathering Darkness released in 2025 for 1–4 players, 30–120 minutes per game, and ages 13 and up. It was designed by Stephen Claypool and its main mechanics are Dice Rolling, Critical Hits and Failures, and Multiple Maps.
Pericle: Labyrinth is the second release from Long Dog games. Pericle is a bold new tabletop RPG that combines a fantasy RPG world with a ground-breaking app called Loremaster. App-driven gameplay presents the campaign, which takes away the need for a Game Master. Loremaster sets the scene with music and context, and indicates how to set up the tabletop when combat is inevitable. In the second Pericle product but the first of its kind, embark on a perilous journey into the legendary Labyrinth of Porta, where daring adventurers face the ultimate test: a rite of passage by choice, not chance. This contained tabletop RPG plays like a board game with physical maps and dice, assisted by our Loremaster app, which acts as the game master. You and your band of heroes must navigate a gauntlet of cunning traps and monstrous denizens. Amidst the dangers lies the promise of untold wealth, a tantalizing reward to beckon adventurers. Each journey through the Labyrinth is a uniquely generated adventure consisting of 5 encounters, ensuring endless replayability. Conquer each encounter to earn XP, loot, and prestige, empowering your heroes for future challenges. The Labyrinth utilizes the core Pericle rules and game mechanics found in Pericle: Gathering Darkness, creating a familiar yet thrilling experience. —description from the publisher
Pericle: Labyrinth supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Pericle: Labyrinth is 30–120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Pericle: Labyrinth for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Pericle: Labyrinth belongs to these categories: Fantasy, Fighting, and Exploration. Its main mechanics are Dice Rolling, Critical Hits and Failures, and Multiple Maps. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Pericle: Labyrinth are: Stephen Claypool. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Pericle: Labyrinth as an expansion for Pericle: Gathering Darkness. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Pericle: Gathering Darkness to use it. Check that your edition of Pericle: Gathering Darkness is compatible, as some expansions were revised between editions.