
- BGG rank
- BGG #838
- BGG rating
- 7.3
Mexica
- 2–4 players
- 90 min
- Complexity 2.7/5
- 2002

Rules assistance for Petteia
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Petteia is a board game for 2 players, 20 minutes per game, and ages 5 and up. It was designed by Moshe Callen and its main mechanics are Area Majority / Influence, Square Grid, and Grid Movement.
Roughly translated as 'Robbers', this abstract battle game was known to be played by the Romans, and versions of the same game may well have been played before by the Ancient Greeks and Egyptians, and afterwards by the Persians. Games archaeologists and historians disagree hotly about just about every aspect of this game: board size, number and distribution of playing pieces, use of a king piece, age, priority, etc, etc; the list goes on. However, there is evidence that the game existed, both in literature and in archaeological finds. All this disagreement suggests that, as the game traveled out to the far flung regions of empire, it was altered and developed by gamers and gamblers. The basic Latrunculi consists of 1, 2, or 3 ranks of opposing pieces (the number differs), on a board divided into squares of a single color; the board itself could be 8x8, 10x10, 12x8, or variations thereof. The move of the pieces is a matter for discussion: the rook's move, queen's move, king's move from chess, or one square orthogonally have all been suggested. Capture is made when a piece has opposing pieces on either side of it. The winner is the player who captures all his opponent's pieces, although variations have been suggested, such as getting two pieces to the opponent's back rail. As noted above, many variations exist, including a version recently discovered in Colchester (the Roman capital of England, Camulodonum), which includes a 'king' or 'standard' piece. Games of the Hnefatafl family are probably further developments of Latrunculorum. BGG members will no doubt have disagreements, opinions, and variations to add to this 'base-line' summary. Moshe Callen is credited as a designer on this game for his work in researching, developing, and formalizing the rules of the game based on historical data for the nestorgames version of this game.
Petteia supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Petteia is 20 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Petteia for ages 5 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Petteia has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Petteia belongs to these categories: Abstract Strategy. Its main mechanics are Area Majority / Influence, Square Grid, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Petteia are: Moshe Callen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Petteia as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.