
- BGG rank
- BGG #2,152
- BGG rating
- 6.4
Bananagrams
- 1–8 players
- 15 min
- Complexity 1.3/5
- 2006

1991
Rules assistance for Pick Two!
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Pick Two! is a board game released in 1991 for 2–6 players, 30 minutes per game, and ages 8 and up. It was designed by Gary Gatchel and its main mechanics are Spelling.
From the box: "It's fast, it's fun, and it's always challenging! Each player draws letter tiles, building their own personal crossword as fast as they can. Whenever players use all their letters they call out "pick two!" and everyone, including that player, draws two more tiles. The Catch? These tiles must now be added to your crossword. The Best Part? You can always change your crossword by rearranging letters and even words to use up your tiles. When the center pile of tiles is gone, the first one done... wins!" Note: There is a separate page for the electronic Scrabble Speed game released in 2014.
Pick Two! supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Pick Two! is 30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Pick Two! for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Pick Two! has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Pick Two! belongs to these categories: Word Game and Real-time. Its main mechanics are Spelling. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Pick Two! are: Gary Gatchel. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Pick Two! as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.