
- BGG rank
- BGG #27,259
- BGG rating
- 5.4
Señor Pepper
- 2–5 players
- 15 min
- Complexity 1.0/5
- 2018

2018
Rules assistance for Picnic
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Picnic is a board game released in 2018 for 2–6 players, 15 minutes per game, and ages 8 and up. It was designed by Martin Nedergaard Andersen and its main mechanics are Pattern Recognition.
Picnic is a quick family game in which players get rid of their hand of cards the fastest by bringing their favorite snacks to the picnic. Every card has six suits with numbers in them relating with different snacks. At the beginning of the game, you choose one of those snacks. To get rid of your cards, you flip a card and every player has to play simultaneously and as fast as possible a card with a higher number in the suit they chose. The first player to get rid of all their cards wins.
Picnic supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Picnic is 15 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Picnic for ages 8 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Picnic has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Picnic belongs to these categories: Card Game, Party Game, and Real-time. Its main mechanics are Pattern Recognition. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Picnic are: Martin Nedergaard Andersen. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Picnic as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.