
- BGG rank
- BGG #47
- BGG rating
- 8.0
Everdell
- 1–4 players
- 40–80 min
- Complexity 2.8/5
- 2018

2025
Rules assistance for Pilgrims: Curious Adventures
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 1 player

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Answers come from the official rulebook, with the page to check.
Pilgrims: Curious Adventures is a board game released in 2025 for 1–4 players, 45 minutes per game, and ages 10 and up. It was designed by Radim Jurda and its main mechanics are Set Collection, End Game Bonuses, and Grid Movement.
Embark on a journey through a fairytale land as a wanderer seeking new experiences. A competitive family game where players collect useful items, meet unusual friends, and experience numerous adventures. Become the most seasoned wanderer with sleeves full of the best stories - the star of every campfire gathering! Based on the video game of the same name by Amanita Design, Pilgrims will speak to all its fans! The game is played over 4 rounds and it is built around a movement-puzzle mechanic, where each turn presents a small riddle: how to best combine your party's movement abilities to navigate the map and collect the right cards. The players try to complete as many adventure cards as possible and gain victory points. These points symbolize the fame and wealth, both material and spiritual, that their group has acquired. Each player will move their piece across the map to collect items and gain new companions for their group. By successfully combining their character and item cards, they can trigger additional actions. The collected items and companions will then be used to complete adventure cards. Each completed adventure rewards the player with victory points and a permanent upgrade that will help them throughout the game. The player with the most victory points at the end of the 4th round wins. The game is being developed in cooperation between Pink Troubadour and Amanita Design.
Pilgrims: Curious Adventures supports 1–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Pilgrims: Curious Adventures is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Pilgrims: Curious Adventures for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Pilgrims: Curious Adventures has a complexity rating of 2.2 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Pilgrims: Curious Adventures belongs to these categories: Fantasy and Video Game Theme. Its main mechanics are Set Collection, End Game Bonuses, and Grid Movement. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Pilgrims: Curious Adventures are: Radim Jurda. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Pilgrims: Curious Adventures as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.