Pirate Code
BGG rank
BGG #30,071
BGG rating
5.2

Pirate Code

2009

Rules assistance for Pirate Code

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 15 min
  • 8+
  • Complexity 1.3/5

For 2 players

Rules assistant for Pirate Code

What would you like to know?

Answers come from the official rulebook, with the page to check.

Pirate Code is a board game released in 2009 for 2–4 players, 15 minutes per game, and ages 8 and up. It was designed by Cephas Howard and its main mechanics are Dice Rolling, Modular Board, and Pattern Building.

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About the game

Who can be the most cunning pirate of them all? Guess the other players’ secret codes before they discover yours and become the pirate captain. A game of logic and luck, secrets and treasures for 2 to 4 players. Pirate Code is similar to the game Mastermind (where you try to crack your opponent's secret color code of pegs). First you build the game itself from the provided Lego components, then 2-4 people can play the code game. Once the game is assembled, players set up their own secret code by placing 4 of the colored jewels inside their treasure chest. Players then take turns rolling the die, selecting colored jewels to 'guess' the codes of the other players. Similar to Mastermind, jewel placement is confirmed as correct/right place, correct/wrong place, or not correct at all. Play continues until all the codes have been cracked; last person standing is the winner.

Questions and answers

Pirate Code supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.