Pocket Landship: Desperate Hour

Expansion for Pocket Landship

Pocket Landship: Desperate Hour

2027

Rules assistance for Pocket Landship: Desperate Hour

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–2 players
  • 20–40 min
  • 14+

Rules assistant for Pocket Landship: Desperate Hour

What would you like to know?

Answers come from the official rulebook, with the page to check.

Pocket Landship: Desperate Hour is an expansion for Pocket Landship released in 2027 for 1–2 players, 20–40 minutes per game, and ages 14 and up. It was designed by Scott Allen Czysz and its main mechanics are Dice Rolling, Cooperative Game, and Solo / Solitaire Game.

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About the game

A mini expansion for Pocket Landship: Desperate Hour, based on the mechanics introduced in Pocket Nautilus. Inside this card pack, you'll find 3 modules: Infiltration, where you send Shock Troops into Mech-producing facilities to spy and sabotage the invaders. Includes rules and 10 cards. The MegaMech, a powerful final multi-card enemy to defeat. This module consists of six cards. Bonus content: New co-op rules. —description from the publisher

Questions and answers

Pocket Landship: Desperate Hour supports 1–2 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.