
- BGG rank
- BGG #21,683
- BGG rating
- 6.1
Monopoly: Indiana Jones
- 2–6 players
- 180 min
- Complexity 1.6/5
- 2008

2001
Rules assistance for Pokémon Master Trainer II
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Pokémon Master Trainer II is a board game released in 2001 for 2–6 players, 45 minutes per game, and ages 7 and up. It was designed by Michelle Duval and its main mechanics are Set Collection and Roll / Spin and Move.
A sequel to Pokemon Master Trainer(even though this game has the exact same title), players roll dice and move their Ash pawns around the Johto Island board collecting, trading and battling Pokemon chips. Each battle won makes a Pokemon stronger. Collecting Pokemon of the same evolution set allows the player to combine their attack scores. Item cards also boost players' odds of winning battles. When all the gym bosses on the board are beaten, players total their Pokemon power and badge points to decide the winner. For 2 to 6 players Ages 7 and up
Pokémon Master Trainer II supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Pokémon Master Trainer II is 45 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Pokémon Master Trainer II for ages 7 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Pokémon Master Trainer II has a complexity rating of 2.3 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Pokémon Master Trainer II belongs to these categories: Fantasy, Fighting, and Children's Game. Its main mechanics are Set Collection and Roll / Spin and Move. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Pokémon Master Trainer II are: Michelle Duval. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Pokémon Master Trainer II as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.