
- BGG rank
- BGG #5,840
- BGG rating
- 6.9
Kaigan
- 3–4 players
- 90 min
- Complexity 2.9/5
- 2009

2015
Rules assistance for Portão para o mundo, Lisboa
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Portão para o mundo, Lisboa is a board game released in 2015 for 2–4 players, 60 minutes per game, and ages 10 and up. It was designed by Kenichi Tanabe and its main mechanics are Area Majority / Influence, Modular Board, and Enclosure.
From the publisher's rulebook: At the beginning of the Fifteenth Century, "the Age of Discovery" was beginning from Portugal. In Lisbon, the merchants have big dreams. They try to get their big chance as a trader with West Africa. In this time, Europeans didn't know about the Americas, they had just started to trade with West Africa. But in Portugal, the "Dinastia de Avis" supported their merchants for the new area. Players are merchants. They try to gain influence with the Kings "Joan I", "Duarte I", "Pedro" and "Henrique". The players bring the requested goods from West Africa, Madeira and Azores to the Kings. And they also add crews, get support from others, and collect income in “Reals”. Each player gets resources by putting their own Crew chips on the West Africa boards. By developing the areas, players offer the goods sought by the Kings. In return, they gain Ships and Adventurers to help them. Players also advance their Nobles along the Lisbon track, building Markets, and collecting Crew. Players also get Support Cards in return for Gold. Each King will pay out Reals to the best merchants. When all the Kings have paid income, the game ends and players collect a final income and bonuses. The richest player is the winner. Try to be the best merchant in Portugal!
Portão para o mundo, Lisboa supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Portão para o mundo, Lisboa is 60 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Portão para o mundo, Lisboa for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Portão para o mundo, Lisboa has a complexity rating of 2.0 out of 5 from BoardGameGeek players, which makes it a medium-light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Portão para o mundo, Lisboa belongs to these categories: Exploration. Its main mechanics are Area Majority / Influence, Modular Board, and Enclosure. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Portão para o mundo, Lisboa are: Kenichi Tanabe. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Portão para o mundo, Lisboa as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.