
- BGG rank
- BGG #75
- BGG rating
- 7.8
Power Grid
- 2–6 players
- 120 min
- Complexity 3.3/5
- 2004

Rules assistance for Power Grid: Australia & Indian Subcontinent
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Power Grid: Australia & Indian Subcontinent is an expansion for Funkenschlag: EnBW released in 2013 for 2–6 players, 120 minutes per game, and ages 13 and up. It was designed by Friedemann Friese and its main mechanics are Auction / Bidding, Income, and Network and Route Building.
Power Grid: Australia/Indian Subcontinent is a pair of expansions for Power Grid! • Australia does not have a single connected power network. Only in the populated regions, mainly in the south east, are several cities connected to each other. Because of this, players may connect to any city for a connection cost that's generally higher than normal. Australia does not use uranium for its power production, but it does mine huge amounts of the material to sell to other countries. This offers a completely new game element, even for experienced Power Grid players! • The Indian Subcontinent is always in danger of suffering huge power outages if the players increase their networks too quickly. Additionally, the players must buy their resources on a limited resource market, which does not always guarantee enough resources for all players.
Power Grid: Australia & Indian Subcontinent supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Power Grid: Australia & Indian Subcontinent is 120 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Power Grid: Australia & Indian Subcontinent for ages 13 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Power Grid: Australia & Indian Subcontinent has a complexity rating of 3.1 out of 5 from BoardGameGeek players, which makes it a medium-weight game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Power Grid: Australia & Indian Subcontinent belongs to these categories: Economic, Industry / Manufacturing, and Expansion for Base-game. Its main mechanics are Auction / Bidding, Income, and Network and Route Building. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Power Grid: Australia & Indian Subcontinent are: Friedemann Friese. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Power Grid: Australia & Indian Subcontinent as an expansion for Funkenschlag: EnBW. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Funkenschlag: EnBW to use it. Check that your edition of Funkenschlag: EnBW is compatible, as some expansions were revised between editions.