Priceless
BGG rank
BGG #20,971
BGG rating
5.9

Priceless

1996

Rules assistance for Priceless

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 45 min
  • 13+
  • Complexity 2.4/5

For 2 players

Rules assistant for Priceless

What would you like to know?

Answers come from the official rulebook, with the page to check.

Priceless is a board game released in 1996 for 2–4 players, 45 minutes per game, and ages 13 and up. It was designed by Phil Orbanes Sr. and Tom Kremer and its main mechanics are Trading, Auction / Bidding, and Commodity Speculation.

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About the game

(From the rules card) You are a collector of fabulous items. You start with little money but have 9 precious un-cashed checks. As you acquire and exhibit your collection, you receive "prize points" that reflect its increased value. The more valuable your collection, the greater the value of your remaining checks and the easier you will find it to buy even more expensive collector items. You buy items whose cards you hold in your hand. But you'll also bid at hotly-contested auctions. Trading is not only encouraged, it's often essential to build your collection. When any player buys his 10th item, the game will end. The wealthiest collector is the winner.

Publishers

  • Winning Moves Games (USA)

Questions and answers

Priceless supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.