
- BGG rank
- BGG #6,650
- BGG rating
- 6.7
Space Invaders
- 1–4 players
- 30–45 min
- Complexity 1.8/5
- 2021

Rules assistance for Prima Ballerina
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

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Answers come from the official rulebook, with the page to check.
Prima Ballerina is a board game released in 2014 for 2–6 players, 10 minutes per game, and ages 4 and up. It was designed by Charly von Feyerabend and its main mechanics are Cooperative Game.
The game is played with two sets of cards, one set showing the top half of a ballerina figure in various positions, and the other showing the bottom half. The first player turns over one card of each type forming a complete picture of a ballerina and must imitate the position shown. On subsequent turns, each player must imitate the previous position from memory and then reveal a new one. The players win if they successfully complete the "ballet".
Prima Ballerina supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The listed playing time for Prima Ballerina is 10 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Prima Ballerina for ages 4 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Prima Ballerina has a complexity rating of 1.0 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Prima Ballerina belongs to these categories: Children's Game and Action / Dexterity. Its main mechanics are Cooperative Game. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Prima Ballerina are: Charly von Feyerabend. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Prima Ballerina as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.