Primal: The Awakening – Mount Havoc Expansion
BGG rating
8.7

Expansion for Primal: The Awakening

Primal: The Awakening – Mount Havoc Expansion

2024

Rules assistance for Primal: The Awakening – Mount Havoc Expansion

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 1–5 players
  • 60–120 min
  • 14+
  • Complexity 4.0/5

Rules assistant for Primal: The Awakening – Mount Havoc Expansion

What would you like to know?

Answers come from the official rulebook, with the page to check.

Primal: The Awakening – Mount Havoc Expansion is an expansion for Primal: The Awakening released in 2024 for 1–5 players, 60–120 minutes per game, and ages 14 and up. It was designed by Tommaso Mondadori and Alberto Parisi and its main mechanics are Variable Player Powers, Hand Management, and Cooperative Game.

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About the game

I am falling into the inky obscurity that unites everything and devours everything. - Nemon, Prime Seeker The Mount Havoc Expansion introduces 2 new hunters: Karah, the Dual Blade, and Heleren, the Gunbow. Each hunter comes with unique abilities and playstyles, along with a new set of weapon cards. The expansion also brings the game's maximum player count to 5 and includes a standalone mini-campaign, offering a separate 3-act experience from the core game campaign. —user summary

Questions and answers

Primal: The Awakening – Mount Havoc Expansion supports 1–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.