
- BGG rank
- BGG #50
- BGG rating
- 8.1
Marvel Champions: The Card Game
- 1–4 players
- 45–90 min
- Complexity 3.0/5
- 2019

2021
Rules assistance for Prise De Fer
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.
For 2 players

What would you like to know?
Answers come from the official rulebook, with the page to check.
Prise De Fer is a board game released in 2021 for 2 players, 15–30 minutes per game, and ages 10 and up. It was designed by Adam Danoff and its main mechanics are Hand Management and Card Play Conflict Resolution.
Prise De Fer is an 18-card sword fight duelling game for 2 players. It is quick to learn and can be played in under 30 minutes. Players draw a hand of sword fighting moves from the common deck and take turns playing cards to attack and defend their body targets. If an attack goes unblocked the attacker scores a point, the deck is reshuffled, cards dealt back out, and the fight continues. The first player to score 5 points wins. Some cards attack or defend a single location, while others can be used for a range of targets. Maintaining control over the pace of the fight can be just as important as having the right cards. —description from the designer
Prise De Fer supports 2 players according to the catalogue. This is the publisher’s listed player count, so the game is designed for exactly that number of participants. Variants for other group sizes, if any, are described in the rulebook of your edition, so check it before setting up a different configuration.
The listed playing time for Prise De Fer is 15–30 minutes. This is the publisher’s estimate for a full game. The actual duration depends on the group, the player count and familiarity with the rules: first sessions usually run longer, while experienced groups often finish faster. Setup and teaching time are not included in this estimate.
The catalogue lists Prise De Fer for ages 10 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Prise De Fer has a complexity rating of 1.5 out of 5 from BoardGameGeek players, which makes it a light game. The rating reflects how much rules knowledge, planning and decision-making a typical game demands. Expect a longer first teach for heavier games, and use a preparation guide before game night.
Prise De Fer belongs to these categories: Card Game and Fighting. Its main mechanics are Hand Management and Card Play Conflict Resolution. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Prise De Fer are: Adam Danoff. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Prise De Fer as a base game. It can be played on its own with the components in the box and does not require any other title. Expansions, if any exist, add new content or rules on top of it and are listed separately in the catalogue with a link back to this base game.