Programmer's Nightmare
BGG rank
BGG #26,617
BGG rating
5.6

Programmer's Nightmare

1998

Rules assistance for Programmer's Nightmare

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 20 min
  • 12+
  • Complexity 2.5/5

Rules assistant for Programmer's Nightmare

What would you like to know?

Answers come from the official rulebook, with the page to check.

Programmer's Nightmare is a board game released in 1998 for 2–6 players, 20 minutes per game, and ages 12 and up. It was designed by Tom Jolly and its main mechanics are Modular Board and Action Queue.

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About the game

In this game, players take turns laying out program instructions with "ownership bits" on the cards they play, creating a long line of interrelating program instructions that become more complicated as the program builds. Finally, a player will play a RUN card and set the program running. Who will survive the convolutions of the program? That's anyone's guess; each player decides if and how their own program instructions will function! There is a "Version 2" of the game in the rules; the program is dealt out at random in a loop, the players take turns claiming instructions that they think will let them win the game. Much of this game's strategy is based upon the initial selection of Program Instructions. Version two involves much more strategy and less luck.

Categories

Designers

Publishers

  • Jolly Games

Questions and answers

Programmer's Nightmare supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.