Prophecy: Dragon Realm
BGG rating
6.9

Expansion for Prophecy

Prophecy: Dragon Realm

2003Powered by BGG

Rules assistance for Prophecy: Dragon Realm

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 180 min
  • 12+
  • Complexity 2.2/5

Rules assistant for Prophecy: Dragon Realm

What would you like to know?

Answers come from the official rulebook, with the page to check.

Prophecy: Dragon Realm is an expansion for Prophecy released in 2003 for 2–5 players, 180 minutes per game, and ages 12 and up. It was designed by Vlaada Chvátil and its main mechanics are Point to Point Movement, Role Playing, and Cooperative Game.

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About the game

Dragon Realm is a first expansion for a popular adventure fantasy game Prophecy. In Dragon Realm you will be exploring one of the astral spheres, that hides powerful artifacts. Flying through the mountains you meet lots of new adventures, and you either return as a wealthy and powerful hero, or wounded with empty pockets. It depends only on you. Dragon Realm brings races into game, so you can possibly play a dwarf mercenary, or elven ranger. Nothing restricts you to play any combination, from troll wizard to halfling warrior, any combination is possible and again it depends only on your game style. In the box, you also find new adventures for the basic board, new skills and several minor rule changes. Expands: Prophecy

Questions and answers

Prophecy: Dragon Realm supports 2–5 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.