
- BGG rank
- BGG #5,051
- BGG rating
- 7.7
Song of Blades and Heroes: Revised Edition
- 2–6 players
- 30–120 min
- Complexity 2.2/5
- 2007

Rules assistance for Psi-Paladins and Techno-Barbarians
Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

What would you like to know?
Answers come from the official rulebook, with the page to check.
Psi-Paladins and Techno-Barbarians is an expansion for Mutants and Death Ray Guns released in 2017 for 2–99 players and ages 12 and up. It was designed by Andrea Sfiligoi and its main mechanics are Variable Player Powers, Dice Rolling, and Action Points.
Psi-Paladins and Techno-Barbarians is a mini sourcebook for the Mutants and Death Ray Guns post-apocalyptic miniatures game. In its 32 full color pages, you will find: Rules for Psi-Paladins, wielding the power of the all-encompassing mystic force known as the Animus and their deadly forceblades. Stats for the Techno-Barbarians, a party of three unique heroes of the radioactive wastelands: Lady Azura, A.K.A. The Blue Sorceress; Dashar, barbaric wielder of the Photovoltaic Sword; and his brutal companion Ferragg, the Lion of the Wasteland. Stats for the enemies of the Techno-Barbarians: ComBots (solar-energy powered combat droids), the evil warlord Pharag, the teleporting assassin Skarra, and the mutant brute Graul Granite. A new scenario, “A Cartload of Trouble” Color cards for all characters in the book
Psi-Paladins and Techno-Barbarians supports 2–99 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.
The catalogue lists Psi-Paladins and Techno-Barbarians for ages 12 and up. This is the publisher’s recommendation and reflects reading demands, rule complexity and small components rather than theme alone. Younger players can often join with help from an adult, so check the age guidance on your edition and consider your group’s experience with board games.
Psi-Paladins and Techno-Barbarians belongs to these categories: Wargame, Miniatures, and Science Fiction. Its main mechanics are Variable Player Powers, Dice Rolling, and Action Points. Categories describe the theme and setting of a game, while mechanics describe what players actually do on their turns. Each mechanic links to a catalogue hub with similar games, which helps when you want something comparable.
The credited designers of Psi-Paladins and Techno-Barbarians are: Andrea Sfiligoi. These credits come from the published game data and name the people responsible for the game’s design, not its illustrators or publishers. Designer pages on MeepleRules collect other titles by the same designers, which helps when you enjoy a game and want to find similar ones.
The catalogue lists Psi-Paladins and Techno-Barbarians as an expansion for Mutants and Death Ray Guns. Expansions add new content, rules or scenarios to the base game and usually cannot be played on their own, so you need Mutants and Death Ray Guns to use it. Check that your edition of Mutants and Death Ray Guns is compatible, as some expansions were revised between editions.