PURGE: Sins of Science
BGG rank
BGG #30,601
BGG rating
4.1

PURGE: Sins of Science

2012

Rules assistance for PURGE: Sins of Science

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–6 players
  • 30 min
  • 13+
  • Complexity 2.4/5

Rules assistant for PURGE: Sins of Science

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Answers come from the official rulebook, with the page to check.

PURGE: Sins of Science is a board game released in 2012 for 2–6 players, 30 minutes per game, and ages 13 and up. It was designed by Matt Johnson (I) and its main mechanics are Variable Player Powers, Grid Movement, and Deck, Bag, and Pool Building.

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About the game

Game description from the publisher: In the distant future, unexpected terror arises from unintended consequences as three factions battle for dominance and survival. From across the stars a great threat descends upon Earth. The Machine Horde – relentless in its determination to consume and expand – now threatens to exterminate Mankind. The Ancients, hyper-intelligent beings of unknown origins, manipulate the schemes of both human and machine to achieve their mysterious machinations. All that now stands between annihilation and survival for the human race is the Emergency Earth Coalition: a fragile unified human government rooted in fear and subjugation. Now's the time to choose your Faction Commander and lead your armies to total war. PURGE: Sins of Science offers players a full strategy setting which eliminates luck of the draw and lack of resources. Inspired by traditional Real Time Strategy (RTS) computer games, PURGE allows players to upgrade their armies in various ways depending upon chosen technologies, Stronghold attachments and unit choices. Each player controls the flow and pace of army building through a one-of-a-kind gameplay system formulated to deliver a full strategy experience. Players win the game by reducing their opponents' Stronghold Population to zero. But beware, the tide of battle can turn quickly as the unique game play allows for quick responses and counter-measures to almost every strategy. PURGE: Sins of Science comes with six 50-card pre-constructed and expertly play-tested decks. Each 50-card deck is represented by a different faction Commander from the three (3) factions available to players. Each Commander has unique playing styles and abilities which offer players a wide range of playable deck types (Offense, Defense, Support).

Questions and answers

PURGE: Sins of Science supports 2–6 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.