Quantum: The Void
BGG rating
7.4

Expansion for Quantum

Quantum: The Void

2013

Rules assistance for Quantum: The Void

Plain-language explanations of turns, card effects and disputed situations, with official source references and saved question history.

  • 2–4 players
  • 30 min
  • 8+
  • Complexity 2.5/5

Rules assistant for Quantum: The Void

What would you like to know?

Answers come from the official rulebook, with the page to check.

Quantum: The Void is an expansion for Quantum released in 2013 for 2–4 players, 30 minutes per game, and ages 8 and up. It was designed by Eric Zimmerman and its main mechanics are Dice Rolling, Area Majority / Influence, and Grid Movement.

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About the game

The empty space between planets reveals the dark mysteries of the cosmos. Quantum anomalies are abundant in the VOID, and study there is rewarded with more frequent breakthroughs. At the start of your turn, for each of your ship dice on the void map tile, you gain +1 research. Gaining research from the void does not use up any of your actions or special ability uses for your turn. Ships that earn you +1 research from the void can move and use special abilities normally that turn.

Questions and answers

Quantum: The Void supports 2–4 players according to the catalogue. This range comes from the publisher’s listed player count, so the game can be set up for any group size within it. Some setups, rules and scoring details may still vary by player count, so check your edition’s rulebook for the exact configuration.